AI Insights · Timothy · September 2021
Top 5 Hybridcasual Games Performance in Greece Q3 2021
In Q3 2021, Greece saw notable trends in the performance of the top 5 hybridcasual games on a unified platform, with varying patterns in weekly downloads, revenue, and active users.
During the third quarter of 2021, Greece's top 5 hybridcasual games experienced diverse performance trends across weekly downloads, revenue, and active users. Here’s a closer look at each game's performance, with data provided by Sensor Tower.
Art of War: Legions exhibited a consistent weekly revenue trend, peaking at approximately $4.5K at the end of June and maintaining figures around $3.3K to $4.2K throughout the quarter. Weekly downloads saw a surge towards the end of September, reaching 1.3K, while weekly active users fluctuated, peaking at 8.6K in late August before stabilizing around 8.2K by the end of September.
Archero from HABBY saw its weekly revenue peak at about $2.4K in early September, with a consistent performance around $1.3K to $2.2K for most of the quarter. Weekly downloads were steady, with a noticeable peak of 2.3K in early September. The game maintained a strong base of weekly active users, peaking at 17.6K mid-August and steadying around 17K by the end of the quarter.
1945 - Airplane shooting game demonstrated significant weekly download numbers, peaking at 9.2K in early August. Weekly revenue saw a notable rise, reaching approximately $2.7K in mid-September. Active users also showed a strong upward trend, peaking at 28.5K in early August and maintaining around 20K towards the end of September.
Rush Royale: Tower Defense TD experienced varied weekly revenue, peaking at about $1.8K in early September. Weekly downloads increased towards the end of the quarter, reaching 1.6K in the last week of September. Active users steadily grew over the quarter, peaking at 6.8K by the end of September.
Galaxy Attack: Space Shooter showed consistent weekly revenue, with a peak of around $1.3K at the end of September. Weekly downloads were highest in early August at 3.1K, and active users peaked at 11.4K mid-August, stabilizing around 8K by the end of September.
For more detailed insights and data on these games, visit Sensor Tower.